When it comes to publishing video games, they don’t come much bigger than Electronic Arts (EA). Founded in 1982, the US company began making games for home computers and has since diversified to consoles, laptops, mobile phones, social networks and e-book readers. At least three of its game franchises (which include supplements) have sold more than 100 million copies worldwide and in 2012 it made around $4.1 billion in revenue.